Today's photo shows us adding a few blocks that you will later see in the lush caves. They aren't quite as lush as Jens' hair but they're close enough.
Update: We have now released 21w05b in order to fix a few bugs.
MC-203813 – Copper blocks are not named consistently
MC-213788 – The game can randomly freeze
MC-213802 Copper is not properly upgraded from pre-21w05a worlds
- Azalea bushes and flowering azaela bush!
- Added glow berries and cave vines!
- Added drip leaves
Hanging roots and rooted dirt were added as decorative blocks to the upcoming lush caves!
- Added moss
- Added spore flower!
Cave vines are like weeping vines that grow from the ceiling.
- They have the potential to produce glow berries when they grow.
Glow berries can be used as a natural light source and a food source.
- Foxes eat glowberries
To plant new cave vines, use glow berries
- Bonemealing a cavevine will produce glow berries
- Small dripleafs need moisture to grow so they can be grown on clay or underwater
When bonemealed, small dripleafs become big dripleafs
- When bonemealed, the big dripleaf grows taller
- If you are standing on a large dripleaf, it will tilt and eventually fall off.
To prevent a big dripleaf of water from tilting, you can crouch or jump.
After a while, a big drip leaf that is tilted will start to tilt again.
- A projectile can cause the big dripleaf to burst.
- Sometimes, the wandering trader will sell small dripleaf plantlets
- Two new decorative blocks are now available: moss block, and moss carpet
- Moss blocks can be used to make moss carpet
- A large, beautiful flower that is placed on ceilings
- It lets particles drip from it
- You can use the stonecutter to make different types of copper blocks
- Copper oxidization is now known as "Copper Block", Exposed Copper Block, "Weathered Copper Block" or "Oxidized Copper Block". They are arranged in a sequence from least to most oxidized.
Drowned can now drop a copper ingot but they cannot drop gold ingots
- New sculk sensor events added
- Powder snow changes
The following game events were added to the Sculk Sensor's response, along with the frequency value.
Block Change refers to when a player or dispenser has changed a block. Example: A cake slice being eaten
Mob Interact is a place for mob interactions that cause vibrations
Prime Fuse can be used for both TNT or Creepers
Flaming Arrows are now extinguished when they collide in powder snow
- Skeletons can now be frozen as strays and become skeletons
- Powder snow can now be pushed by pistons and sticky pistons
Foxes can now walk on powder snow without fear of falling
- Increased performance when you use many overrides on an article model
- Copper oxidization now occurs randomly and is affected by the randomTickSpeed rule
MC-9568: Mobs can suffocate/go through blocks when they grow up close to a solid block
MC-130098: Debug world spawns player at the y=2 location instead of the y=70 location where all the blocks are.
MC-142711: Baby turtles are hurt when they are pushed against the ceiling
MC-148432 – Sound spam in water and lava simultaneously
MC-149495: Pufferfish triggers tripwire but does not collide with it when reloading the game
MC-152265: Starting server outputs "unable resolve BlockEntity error for ItemStack"
MC-153254 – Baby zombies/piglins are hurt when they are pushed against the ceiling by bubble columns
MC-163673: Baby husks and piglins, as well as zombie villagers and zombie piglins, take damage when they jump into spaces with solid blocks above them.
MC-186879 – Standing in fire and water spams out the extinguishing sound
MC-191714 – Player is dismounted while standing on farmland riding a horse/boat, while the farmland turns into dirt, causing a desync
MC-198432 – Pufferfish moves through blocks after reloading the world
MC-199356 – chatDelay in Options.txt has a space after the colon and the value
MC-200906 – Pufferfish hitbox wrong when reloading the world
MC-204801: Large quantities of copper blocks slow down the server, causing worldsave take forever
MC-205079 – Cauldrons aren't filled with powder snow in certain biomes
MC-205401 – "Fire extinguishes Sound" Sound is repeatedly played when a mob that has been lit in daylight is in powder-snow
MC-205477 – Occasional desync while trying to enter/exit a vessel, while the server is lagging
MC-205735 – Baby cows can choke on stairs
MC-206113 – Powder Snow causes Z Fighting with Falling Blocks
MC-207258: Sculk sensors don't react to minecarts being driven
MC-207261 - A bell ringing event is not considered to be a vibration
MC-207262: Drinking potions and milk doesn't cause vibrations, even though it can cause them.
MC-207263 – Inconsistency: Sculk sensors are unable to detect cauldrons filled with liquids or powdered snow.
MC-207277 – Sculk sensor cannot detect setting a fire with a fire charge
MC-207283: The sculk sensor cannot detect a campfire being extinguished
MC-207300 - The sculk sensors are not able to detect blocks being placed or picked-up by an enderman
MC-207329: Sculk sensors can't detect eating from other mobs
MC-207340: Sculk sensors don't detect fish buckets being emptied
MC-207358: Sculk sensors can't detect shulkers opening or closing
MC-207384 – Flame arrows frequently trigger sculk sensors
MC-207387: Sculk sensors detect players swimming in water even when they aren't there
MC-207391: Sculk sensors can't detect certain flying mobs
MC-207397 – The fire extinguisher sound plays every tick when the player's on fire or freezing
MC-207407 Villages will always generate at minimum y=0
MC-207417 – Directly breaking the fire does not alert sculk sensor, but correctly removing its supporting block does.
MC-207418: Breaking items/paintings/glow frames does not alert the sculk sensors even though they are placed there
MC-207445 - Sculk sensor doesn't detect squids swimming
MC-207473 – Sculk sensors don't detect when ghasts shoot
MC-207520 – Sculk sensors do not react to ravager roars
MC-207521: Ocelots can still emit vibrations when sneaking
MC-207592 – Shooting bow with flame enchantment and sneaking triggers sculk sensor
MC-207600: Sculk sensor detects the wrong sound for a fishing rod
MC-207670 – Sculk sensors cannot detect the placement of minecarts and boats
MC-207671 – Sculk sensors cannot detect candles being placed in cakes
MC-207672 – Sculk sensors don't detect creepers being set off with flint or steel
MC-207673 – Sculk sensors cannot detect lighting TNT with flint or steel
MC-207674 – Sculk sensors cannot detect the placing of things in flower pots
MC-207675 – Sculk sensors cannot detect books being placed on lecterns
MC-207677 – Sculk sensors don't detect water being collected with bottles
MC-207678 – Sculk sensors don't detect honey bottles being collected
MC-207679 – Sculk sensors don't detect the breaking bee nests or beehives in Creative Mode
MC-207745 - Sculk sensors don't detect when ender Dragons shoot fireballs
MC-208193 – Sculk sensors don't detect the removal of things from flower pots
MC-208194 – Sculk sensors don't detect when candle cakes have been eaten
MC-208477 – Going into a dimension with a height higher than the maximum crash the game
MC-209361 – Game crashes when you click-replace the block under a bamboo sapling with a different bamboo
MC-209625: Baby llamas can choke if they are below a solid block and while standing on top a carpet.
MC-212117 – Placing glow lichen into lava creates waterlogged glow lichen
MC-212141 – Shulkers get rotated during 21w03a upgrades
MC-212149 – Shulker can sometimes be mis-rotated when a player teleports through a Nether Portal and reloads an active chunk with Shulker
MC-212284 – Crammed enitities pushed though blocks when growing into adults
MC-212290 – Commands "setblock", "fill" and "fill" may not work at or above 1024 feet in certain cases
MC-212291: Client can mount vehicles from their own servers, causing a desynchronization
MC-212331: Boats dismount in the direction that the boat faces instead of the direction that the player.
MC-212347: Importing custom-world file height is restricted to 2047, not 2048
MC-212422 – Game crashes when generating a higher-height world
MC-212532 – Shulkers are slightly mis-rotated when a shulker is hit by another shulker’s bullet
MC-212537 – Standing close to a shulker slightly lifts your spirits when they open
MC-212541 – Shulkers are often incorrectly rotated upon generation
MC-213512 – Copper blocks are named differently in bedrock edition